weekeegeepee

Friday, September 28, 2007

"To what extend is cybergaming a healthy pursuit?"

Daniel Radosh argues that too many video games over-emphasize realistic graphics and providing gamers with a "cinematic" experience, which undermine the sense of involvement. Many new video games, then, leave gamers with a sense of emptiness, once the initial thrill wears off. Instead of stimulating our intellectual and emotional growth (the traditionally cited advantage of gaming), they may stunt our inter- and intra-personal problem-solving capacities.

Instead, video games should strive to "offer experiences that are emotionally and aesthetically profound - stories that resonate deep inside us, reveal truths about humanity, and alter our perception of the world."

Read more.

(Point on language use: one "places emphasis on" something, but one "emphasizes" something - no "on" in the latter case. The same rule applies to words like "stress", "highlight", "accentuate", etc.)

Labels:

0 Comments:

Post a Comment

<< Home